Site News

Event Conclusion

Posted 15 hours ago :: Last edited 15 hours ago by Tokkay
WarofThorns-logo.webp


The war is over.


After many weeks of fighting between the troops of Atlantis and the denizens of the islands, leaders from each side finally met to come to an accord, and the Treaty of Thorns was codified.

Queen Rhys and her people yielded their claim to the isles of Kela and Pera, and the Queen vowed that Atlantis would cease their fighting. In return, island residents agreed upon this: Atlantis shall be granted a territory on Isla Kela in which they may establish a new home, growing their plants and nurturing their own way of life. Not all island residents agreed with this clause, but the alternative would be sentencing all of Atlantis to a slow decline with their dome as a prison- and most took mercy on them, especially those who once dwelled within the Alpha Labs and understood their plight.

The Queen has opened an invitation for any island resident to join the kingdom of Atlantis, now beginning its move to its new home on Isla Kela- those who want a fresh start, a new life, and a loyal people will be welcomed into the fold. Additionally, the Queen and Atlantis are taking steps to be friendlier with their new neighbors, including teaching others the way of agriculture, armor use, and Atlantean history.

The Atlantean dome has yet to be fully repaired, but progress was made, and the leak has slowed. For now, the dome still stands- but only time will tell if it lasts. Saltwater has already poisoned a section of the dome, killing most plant life, and it will continue to gradually spread as time passes, lest someone is able to repair it completely someday. As the kingdom abandons their guardianship of the dome, it becomes open to curious explorers and daring adventurers. Those who still wish to brave its feral jungle may do so.


If a dinosaur has any standing reputation with Atlantis, those status effects will remain- for now, at least.

And if you've got any shimmering or tarnished doubloons left- we may have more plans for those again in the future! We'll provide updates on the status of those once we've determined what is to be done with them. In the meantime, they'll remain as trophies in your inventory.


By the Numbers

During the War of Thorns, we saw:

~20 weeks (140 days)

180 new members

2,457 quests rolled (approx 18 per day!)

696 imports approved (approx 5 per day!)

143 Oviraptor

53 Euoplocephalus

68 Iguanodon

This has all been made possible by our wonderful staff team, who dedicate much of their time and effort to the Primeval Age community.


There are still many event quests waiting to be processed, and we'll be doing our best this week to clear them all out! Please excuse delays as we work through the queues.

Quest corrections: all event quests have a 2 week time limit for corrections. This means that you must resubmit your corrections within the time limit for them to count for War of Thorns prompts and loot. The 2 week countdown begins when a staff member responds to your original submission.

Submit corrections here


Thank you for joining us for the War of Thorns! We hope everyone enjoyed this event!

We loved seeing all of your art, literature, and new designs, and we welcome our new members who joined us during the War of Thorns. We hope you continue to enjoy Primeval Age!


What's Next?

We still have so many goals to reach for Primeval Age!

We'll be focusing on improving the player experience and upgrading our site. This will include some back-end upgrades to the site coding and bug fixing as well as overhauling the newbie experience, bringing some of our older features to full function on the site (such as factions and battlegrounds), and various other improvements across the board.

As always, you'll have to bear with us while we get these things done! They'll take some time for our coding team to get through, and we'll be rolling out all these different updates at different times.


We also have some holiday plans for later in the year- and they'll be a bit spookier than usual, since we won't be running a separate Halloween event. Keep an eye out for future announcements!


Lastly- plans for the next semi-custom and item sale are in the works, but we have no official ETA to provide yet. We'll release more news on that when dates are decided.

Event End Date + Updates

Posted 1 month ago :: Last edited 1 month ago by Tokkay
WarofThorns-logo.webp


Are you friend or foe?


Come and join us for the final chapter of the event! It's not too late to participate in event activities and get some goodies!

An end date has been added for the event. The event will conclude on October 12 at 22:00 UTC.


Updates

Along with the information included in the event, we've made several other updates to the site and game!

For all updates, the info on this website is considered the most current and accurate. Please ensure you follow design/genetics info from pages on this site, as multiple things have been updated from the weebly version. Weebly pages will be rerouted soon to bring you to the updated pages on this site!

 

Site Updates

- Users can now see the number of pending submissions in each queue from "My Submissions" under each dropdown (Genetics and Activities)

- Import pages now display the character's level and EXP in their front page "Info" tab

- Design submissions have some new format changes (including new items)

- Dimorphic boxes in adjustments (for design subs) should be fixed for males and should now show up for females with a Parallel Dimorphic item attached to the request

- Dimorphic information should now show up on females with a Parallel Dimorphic item in their inventory

- Activity submissions have some new format changes and now include the submission form/info, which should make it easier to complete submissions

- A few other areas have received minor updates/adjustments to add more info or clarify things


Cosmetics

- The Cosmetics Guide has been updated with sections for new cosmetics (war paint and armor)

- Accessories are now allowed to be shaded

Event + Updates

Posted 4 months ago :: Last edited 1 month ago by Tokkay
WarofThorns-logo.webp


The garden beckons...


Come and join the event! Check out our new items, event activities, and meet our newest species!


Updates

Along with the event launch, we've made a multitude of updates to the site and game!

For all updates, the info on this website is considered the most current and accurate. Please ensure you follow design/genetics info from pages on this site, as multiple things have been updated from the weebly version. Weebly pages will be rerouted soon to bring you to the updated pages on this site!

 

Site Updates

- Design Guide now viewable, containing refreshed info from the Weebly version

- Mutation gene pages on site are all complete; some marking pages are complete, but not all yet

- New buttons added to the Clutches and Import EXP pages for easy access to the relevant guides

 

Item Updates

- Item name changes: [Small Scar Applicator --> Small Scars], [Large Scar Applicator --> Large Scars], [Small Accessory Applicator --> Small Accessory]

- New item category: Cosmetics [Small Scars, Large Scars, and Small Accessory switched over]

 

Genetics

All of the additions/updates/changes to genes and gene pages. More significant changes are in bold!

Anteater [An/ANAN] - Halo edge (both sections)
Appaloosa [Ap/APAP] - Halo edge, Extend het range
Cell [Ce/CECE] - Hom form can be colored in, Allow more sparse/floating blobs
Dalmatian [Dm/DMDM] - Percentage based instead of sections
Diamondback [Db/DBDB] - Does not need to touch the spine, diamonds can freely float in the range
Dock [Dk/DKDK] - Halo edge
Dun [Dn/DNDN]- Allow dun stripes to be rounded
Eroded [Er/ERER] - Percentage based instead of sections, Halo edge
Exoskeleton [xEX] - Info about illegal ""too spiky"" plates, add in illegal imports, Add in new examples
Fawn [Fn/FNFN] - Allow spots to overlap/merge a little

Flair [xFL] - Can have large/feathery additions
Framed [Fm/FMFM] - Halo edge
Freckled [Fr/FRFR] - Allow whole marking to fade out
Hood [Hd/HDHD] - Halo edge
Masked [Ma/MAMA] - Allow holes, Halo edge
Midline [Ml/MLML] - Halo edge
Patches [Pa/PAPA] - Halo edge, Let patches of different colors overlap in Hom form
Rosette [Ro/RORO] - Both forms can have inner color
Starred [St/STST] - Allow whole marking to fade out
Striped [Sp/SPSP] - Percentage based instead of sections
Underblaze [Ub/UBUB] - Percentage based instead of sections
Vitiligo [xVT] - Halo edge

Egg Contest Results

Posted 4 months ago :: Last edited 4 months ago by WesternHaunt

Egg Design Contest: Results


Winners and runners up have been chosen!

We received so many fantastic entries, and it was a very hard choice to narrow down our selections. Thank you to everyone who submitted egg designs- they're all so creative, and we had a great time looking through them!

Winners:

Designs by:

CryptidCatacomb - TheQueenCryptid - SollyRaptor - kalmansielu - Jessnkk

Congratulations! You have each won 100 Relic Bones and a Color Modifier Egg of your choice- please submit a claim and let us know which color egg you want from the list of options!

Winning designs will eventually all be turned into official egg designs for future species.

 

Runners Up:

Designs by:

Cynderen - TheDilophoraptor - NapAgent - Aceor - Altocumulus - FrozenShadow

Congratulations! You have each won 50 Relic Bones and 1 Rainbow Scarab.

 

Mysterious Scrolls


Some of you on our Discord server may have already seen these, but for those who haven't-

Some strange scrolls have been showing up recently... 

 

Make sure you enable notifcations/pings on our Discord if you don't want to miss any more discoveries!

 

Other News


A few minor site updates were made recently:

- Search by gene is now functional in the import and geno masterlists

- Backgrounds now swap automatically- when you apply one to an import from your inventory, it will switch it out with the current background and transfer that one to your inventory (no need to manually move them anymore!)

- Donation shop cooldown increased to 48 hours

 

For those who submitted a form to our artist search- don't worry, we haven't forgotten about it! We're wrapping up some other plans, and then will be reaching out to artists about commissioning.

Egg Designing + Artist Search

Posted 6 months ago :: Last edited 6 months ago by Tokkay

Easter Design Contest


This contest is open now until April 27 - Come and paint some eggs!

Click here to jump to the contest page

 

Hiring Artists


We are looking to commission some artists from our community for some upcoming site plans! To streamline the process, we've created a form that you can fill out with your details if you're interested, and we'll get in contact.

Click here to go to to the Google form

If you have any questions, please feel free to reach out to us on Discord!

 

Other News


We recently celebrated Primeval Age's 6th anniversary! We are so grateful for your support of the game, and we hope to share many new, exciting things this year.

We have a handful of site updates coming soon! These will include enabling the ability to search imports by gene as well as updates to the background swapping process for imports (allowing you to automatically swap BGs from your inventory without needing to manually remove them from the import first).

Additionally, we have some upcoming marking updates planned (including an Appaloosa range update). 

More coming on these things soon!

Item Updates

Posted 8 months ago :: Last edited 8 months ago by Tokkay

     

Item Functionality

Multiple items are now fully functional and no longer require claims or application through design submissions. You can use them freely!

These items can now be used from your inventory:

- Hypnotic Cuttlefish

- Variant applicators

- Herb Paste

- Breeding Slot Applicators

- Minimal marking applicators

- Bitterroot

Additionally, Growth Serums have been updated: they now can be used as a standalone item to age your imports up by one age stage. This means that you no longer need to attach them to a quest to use them, and can use them directly from your inventory- for a maximum of 3, since there are only 3 age-ups required.

Remember that use of these items will cause a permanent change to a geno/import - be careful that you select the right one when applying items, as we won't refund them (unless in the case of a bug)!

All variant and min. mark applicators are now only usable through your inventory. You won't be able to attach these items to design submissions anymore, so make sure you use them in advance!

 



Item Notes

Herb Paste has been updated to be limited to one use only per geno/import.

Please note that the Hypnotic Cuttlefish is a limited-use item (one per geno/import)- if you've previously used one on a geno or import, we ask that you let us know so we can update the tag that appears on each geno/import! We've already gone through and marked off some based on our logs.
If your geno/import already has a fish icon present at the top of their page (see example), then it means we've checked it off and you don't need to notify us!

All items tagged as "applicators" in their name have been moved to the "Applicator" item category (some were previously set as geno editors)

Mottled applicators need a couple of bug fixes before they are fully functional, but they'll be coming very soon! In the meantime, you may still submit claims if you'd like to apply mottled to a geno/import.



Layout Update

Along with item updates, we've also been working on layout updates. Import pages have received a facelift under the "Info" tab- this area is now more organized and displays more cleanly!

We've got more layout updates planned for various areas of the site, so you may see things moving around or changing.

 


We hope you enjoy the item updates and refreshed layout! We're always keeping an eye out for any bugs, so please feel free to leave a comment here or on our Discord if you encounter anything wonky with the items.

November Updates

Posted 10 months ago :: Last edited 10 months ago by WesternHaunt

Hello everyone! We've got a bunch of site updates and some news on current bugs. Let's get right into it!


What's new?


Site navigation

Our navigation bar has new dropdown options and a new layout to better organize our pages.

Geno sorting
You can now sort and rearrange your genos!

Folders for imports
Now you can create folders and add your imports to them to better sort your characters! Check out the Primeval Age account for an example. To create/edit/sort your imports, go to your import page. If you view your public import page, you'll need to click "Sort View" in the top right corner to be able to edit the order.
- Sorting within folders currently isn't working; we'll be updating this to work correctly later!
- The public view of your imports currently has a different order than your sorting page; this is a bug that we plan to fix soon as we can

Import profiles
Your character's "profile" information now appears as a main tab under their import image, labelled "Bio". When you edit your import's profile, this information will appear in their bio, making it more easily viewable!

Alternate import views
Imports can now display an "other side" or other alternate view for your import image! This can be used for asymmetrical designs, showing a character without scars/accessories, etc. At the moment, you can only have one "other side" displayed for your import, so choose wisely!
- If your import already has an approved "other side", please submit a claim! If the image already exists on the character, nothing else is needed! If the image is not already uploaded (such as other sides from back on dA), then you will need to provide a link to the image! This also includes "alternate versions" such as the design without scars or etc.!
- If your import does not already have an approved "other side", please submit a design update with a link to the image you want to use for your "other side"!

Loot delivery
Rewards received from quests will now go directly to your user inventory and bank, instead of to your import's inventory. Unfortunately, this means that imports will no longer be able to "hold" most items, but this should make it easier overall since you'll no longer need to manually transfer items from your imports!
- You will still be able to transfer items and currencies that are still in import inventories to your own inventory/bank as needed!

Breeding
- Imports without slots can now be used to preview clutches
- Imports with illegal base colors will now receive an error message preventing them from being submitted for breeding; to fix this, you'll need to submit a claim, and staff will correct the base in the system so that it's legal
- Breeding permission slots now only unlock once an import reaches the adult age stage, so non-adult import breeding permissions are not able to be created (permissions which already exist can be transferred freely, but new ones cannot be created until adulthood now)

Layout
Various layout fixes and adjustments around the site.


 

Problem Areas

Unfortunately, with the update some bugs have popped up, and not everything is working quite right. We hope to fix all of these things soon!

Breeding
Currently we're dealing with a bug that is adding a chance for clutches to roll 0 offspring. As a precaution, we've closed the clutch queue for the time being to avoid any possible issues, but will be trying to fix this bug ASAP so it can reopen!

Import folders
Previous sorting has been reset, and imports will need to be re-sorted. They will all start out in an "Unsorted" folder.
Additionally, you are currently unable to sort within a folder, and need to sort all imports from the main sorting view to determine their order (even those in folders). We're looking into ways to fix this up and make it work more smoothly!

Other
- A button has been added for searching by markings/genes, but the functionality is not finished yet, so you won't be able to search this way just yet.
- Marking page updates are in progress on site as we transfer all of our genetic info over from the Weebly, but these are still a heavy WIP! Please continue to reference the official marking guide on the Weebly for the time being

 


We hope you enjoy the new things! As always, feedback is welcome and appreciated with these, so feel free to leave a comment here or on our Discord if you'd like. We apologize for the long maintenance period as well as the bugs; we're doing our best to deal with them as quickly as we can, and will hopefully have things fixed up and working a bit better soon!

Updates + Treasure Hunt!

Posted 1 year ago :: Last edited 1 year ago by WesternHaunt

Activity Updates

We've made some major updates to our activities, including brand new guides on-site and new rules. 

You'll want to check out the guides to see all the new examples and get the full scope of the new info, but here are the highlights:

You may now submit up to 3 focus characters per prompt! This goes for all activities- aging quests, hunting/foraging, adventure, seasonals, and events. If you are the owner of all 3 characters, you can submit them all together in one submission (any EXP discrepancies will be adjusted manually). At this time, our coding to support focus characters from different owners in one submission is still in progress, so in these cases, each person with a focus character will need to make 1 submission per character- but they can all be depicted together, in one scene, on one background, and all will receive rewards!

Speaking of backgrounds: with the new rule of 3 focus characters per piece, we've decided to disallow split backgrounds (that is, one background with lines across it to make separate entries), since the new focus character rule functionally allows for the same thing without needing to carve the piece up! This means that each entry will need its own background, and cannot be a continuation or portion of another background that's been cut off.

Requirements have been updated! Aging quests and courtships now do not require shading. Hunting, foraging, and adventure quests will still require shading at this time, but is subject to change after the test period. Literature requirements have also been updated: activity quests now require 1,200 words, aging quests and courtships require 1,000 words, and seasonal quests require 800 words.

We've added a submission form for activities just to include some basic info! This will help us for the time being until we have more coding in place for a pre-made form and to note additional focus characters until we get the coding for 3 in one submission.

Check out the guides for the rest of the details!

 

These new standards are now active and are considered to be in a testing phase. We'd love to hear your feedback on this new system as you try it out! The new rules are subject to change, and we'll be adjusting things that don't end up working well.

Some loot tables were adjusted with this new system, but there were no major changes to drop rates, and the specific items/currency/etc. which drop from each prompt have not changed (besides some new boxes- see more on that below).


Minor Changes

The aging prompt Home Sweet Home has been updated to Homecoming. While similar, we've changed the wording on this prompt a bit to hopefully make it a little easier to follow the prompt! 

To work with the new multiple-focus-character system, we've updated all quest rewards to be granted to the focus character, including currency. You'll need to navigate to your import's bank in order to transfer relic bones and seasonal currency to yourself. This is an extra step that we're sure no one enjoys, but don't worry- we're already laying out plans for faster, mass transfers from characters to users, and will aim to have that coded in sooner rather than later!

As is the case with our other coding projects here- our navigation bar is pending an update to add direct links to the new quest guides! In the meantime, we've added links for the quest guide to each of the activity categories, so you can access them there if you need to check anything. 


Grace Period

Starting from today (Sep 14), there will be a 30-day grace period for pieces which follow the old standards, so if you have pieces in progress which are in compliance with the old standards, but maybe not the new ones, then you don't have to worry about changing them up. Entries with split backgrounds will still be allowed until Oct 15, as well as anything following the older rules. Please be aware that you cannot combine the old rules with the new ones; that is, you shouldn't have split background pieces with multiple focus characters, as they will not be accepted.

If you are submitting something that is following the old standards, please make sure you note it in the submission comments so staff can properly process it!


Treasure Hunt

What better way to test out the new standards than with a little exploration?

Items have washed up on Isla Kela, and the shopkeeper would like some help collecting them to restock his shop! Dinosaurs may discover some lost pieces of a map if they follow his directions. These map pieces may have many secrets to reveal. Each location will reward a certain type of box as loot as well as a piece of the map. Put together all the pieces to craft a new museum background- Time Immemorial!

You can explore each location 1 time (with 1 focus character), but you can join together with your friends if you'd like to have multiple focus characters and earn rewards together!

The new boxes dropped in each of these quests are guaranteed rewards for this treasure hunt- but you'll also be able to find them in regular hunting, foraging, and adventure quests! These boxes each contain one of our activity-exclusive backgrounds announced in the previous update as well as some additional goodies. The activity backgrounds will no longer drop on their own; instead, they'll be found inside these boxes, which you can transfer to your user inventory and open up!

The Treasure Hunt prompts are not included in the grace period and must follow the new quest standards.

TheTreasure Hunt prompts will be available for 30 days (until Oct 15 at 9:00 pm EST)!


We hope you enjoy these updates and have fun hunting for treasure!

As mentioned, we are totally open to suggestions on the new quest standards, and would love to hear your feedback. We've still got some work to do on the backend with coding in some features to help with this system, but this area is our current priority, and we hope to have this coming along soon!

And up next, once we've finished our testing phase and any adjustments with this system, we've got some exciting things in store...

August Updates

Posted 1 year ago :: Last edited 1 year ago by ABeardedDragon

Hello everyone! We've got a handful of small updates to share and a sneak peek at what we're cooking up right now.

Backgrounds are now reusable! No more needing to throw out old backgrounds when you want to switch them out.

If you want to reuse a background, you must first remove the current background from the character's inventory. Then you can navigate to your user inventory and place the new background on the import.

If you do not remove the old background first and just add the new one, it will still delete the old one!

Our coding will be updated to correct this and switch backgrounds out in the future, but for the meantime, you'll need to manually remove, then add them. If you accidentally delete one while trying to switch them out, you may submit a claim and we'll fix it!

Additionally, all Bone Shop backgrounds are now resellable from your inventory (with the exception of the default backgrounds). You can select the background in your inventory and resell it if you'd like to make back some of the relic bones, but it will not grant you back the full price! You will receive 25 RB for each.

 

There's also a new background available!

Check out Ghost Town by Niqvassie:


Ghost Town will be available as a rare activity drop in Adventure, Hunting, and Foraging quests alongside these backgrounds:

Sunken City || Sundown Streets || Alpha Labs

Currently, each prompt only has a chance to drop one type of background, but this will change in the future. See the item info on the background if you want to check which prompts to find it in. Happy hunting!

We've also updated the Crafting Center with a new recipe: Moonflower Fields


Species Pages

Our species info pages have all received a tune-up!

View all species pages here

All import files are now split into a file per variant (besides standard, which still includes both standard bald and feathered together) and are present on the pages. A section has been added to each for species biology and lore. These pages are still a work in progress- we'll be updating the biology and lore sections with info soon once it is complete! The biology section will cover things such as species size, physiology, and diet. The lore section will cover the background of each species as it ties in to Morpheus and will take a look at some of the ecology of the islands as it relates to the species.

Let us know what kind of biology or lore info you think will be included for each species! What are your own thoughts on how each came to be in Morpheus?

We will eventually be getting some additional coding work done on these pages just for organization/layout purposes, but the general sections and info will stay the same.


Rule Adjustments

The Adoption Center has been updated with a new rule on transferring AC genos/imports! The rule previously allowed for AC characters to be transferred only when levelled up or aged up. Now that EXP is tied in to all quest submissions anyways, we've reworded it to clarify that any genos or imports obtained from the Adoption Center must be fully levelled up (adding 30 EXP) at least one time before they can be traded! We've also added a note regarding the trade restrictions in place on those characters- since they are not automatically removed, all you'll need to do is submit a claim once you reach that 30 EXP mark, and staff will remove the restrictions so you can trade it.


What's Next?

Our next major update will be the Questing Overhaul, which will change rules and limits regarding aging and activity quests. The new rules will allow things such as multiple focus characters per submission, literature requirement changes, and lots of clarifications and examples for rules on backgrounds, shading, etc! We've been working to put together guides on-site here, and anticipate that they'll be ready soon.

We plan to roll this system out within the next month. But don't worry- there will be a grace period of several weeks for any pending work, so you'll be able to still submit things according to the old rules for a bit until we fully switch over. We appreciate your patience as we get this system set up!

Here's a few preview images of new examples from the guides!

And as many of you have guessed- we do have a big event in the works! We don't have an exact ETA yet, so so we can't reveal too much about it, but if you want to keep up with the latest news and watch out for when we start dropping story hints and teasers, make sure you're watching the announcements and dev-tracker channels on our discord. This event will be coming out sometime after we do the activity overhaul, as we would like to test the new systems and adjust anything first before the event.

Summer Updates

Posted 1 year ago :: Last edited 1 year ago by Tokkay

Here Comes the Sun ♫

 

It's summer time in Primeval Age! That means that the Summer Market is now open for business and will remain open until September 1st.

From now until September, you can also earn bananas while completing activities! Trade them in to Sidian at the Summer Market in exchange for some limited-time-only minimal markings and backgrounds- including two NEW backgrounds! 

Bay Watch is now available for your aerial dinosaurs to smell the sea spray and admire the bay from the skies! Aquatic dinosaurs can venture into the Kelp Forest to experience the color and vibrancy of life in this undersea jungle. Visit Sidian to get ahold of them!

 

 

Seasonal Quests

 

Those of you that follow our development on discord may have already heard this news!

Monthly quests are no more - instead, we have transitioned this system over to Seasonal Quests, which will run for 3 months at a time (the duration of the season). They also have slightly lowered requirements, needing only 2 background elements or 800 words for literature, to match the new activity requirements coming soon with our activity overhaul.

Seasonal Quests will offer 3 unique prompts that will retire once the season is over. Same as monthlies, each dinosaur may only complete 1 seasonal prompt per season, so you'll have to choose which prompt you want to use for each import. Seasonal quests offer slightly boosted rates for seasonal currency and will now drop season-specific materials! These materials are not exclusive to seasonal prompts and are available in normal activities as well.

Check out our Summer Seasonal Quests and complete them to earn a Prized Tooth award!

 

Calling All Gamers

 

We've set up a gaming discord server for the Primeval Age community and friends!

We wanted to create a chill and friendly space for people to talk about games and find others to play with. This server is open to all PA members as well as any friends you'd like to invite! Being a member of PA is not a requirement to use the server.

Along with some general channels, we've set up spaces for Ark, Path of Titans, and Minecraft! We'll be adding more areas for different games depending on what people are interested in. We currently plan to set up an Ark server and a Minecraft server, so if you are interested in either of those, feel free to join in and let us know what kind of settings/mods/etc. you like!

We also hope to have som fun games night events for group games like Among Us and Path of Titans!

Click here to join!

 

 

Other Updates

 

You now have the ability to cancel/withdraw your pending design submissions! This means that if you submit your import for approval, but change your mind or need to fix something after, you can navigate into the pending submissions and cancel it to take it back to the draft stage. You no longer need to contact Staff to do this!

Additonally, we've made a bunch of marking updates! There are a lot of individial pages that received updates, but to highlight the main points:

- Dorsal and Roan have both been updated with new hom. ranges

- Mimic rules have been removed for several markings

- Several markings had small updates/adjustments made to rules/wording

- Many markings received updated examples

Our next big focus area is on the activity overhaul, which we hope to roll out and let users begin testing soon!

 

We hope you enjoy these new things and updates! Have some fun in the sun ☼