xTHThorny is a mutation that creates spiny growths on the body
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- Shape and Placement - Color - Edge Types - Examples - Ranges -
Shape and Placement
- Creates spines/thorns over a dinosaurs body, but does not create branching shapes such as antlers
- Can have some texture but should not be anything complex like defined ridges
- Thorns can slightly curve and twist but should be minimal
- Shapes must be semi-realistic (it should still look like a realistic dinosaur feature, not overly fantasy)
- Thorns can appear on any part of the body, but it may not cover eyes and mouths
- Can be in separate areas of the body- does not need to all be in one area
- Not allowed to mimic other mutations
Color & Style
- Lines must be drawn to look similar to the lines of the import for style consistency
- There should be a clear delineation between the import base and where the Thorny feature begins/ends
- Optional keratin area - it can be treated as keratin plates, or may be colored like normal skin, as long as its consistent across the entire design.
- Can be affected by color modifiersfollowing regular keratin rules
Interactions
- May affect existing keratin areas to change sizes and shapes
- May be combined with other mutation features
- May layer on top of or under other mutations as long as its consistent across the design
Examples
Correct Examples

Incorrect Examples
Correct Imports
Incorrect Imports

Thorny is displaying in scattered clusters and demonstrating the maximum size (as compared to the import) of spikes allowed.
No examples yet!
Range
- Minimum requirement- at least a few spikes must be present
- Maximum allowance- up to 50% of the body can have spikes present or covering
- This mutation may present anywhere on the body.