xFLFlair is a mutation that creates fleshy and decorative features around the head and neck
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- Shape and Placement - Color - Edge Types - Examples - Ranges -
Shape and Placement
- Must create soft, fleshy and/or feathery features around the head.
- Wattles, dewlaps, combs, and other decorative features are allowed.
- Decorative feathery features can present on both bald and feathered dinosaurs.
- Fleshy additions that extend from feathered areas can be covered by non-decorative feathers that match the dinosaur's covering.
-- These non-decorative feathers must follow normal marking and color rules, not the Flair color rules below. - Shapes must be semi-realistic; it should still look like a realistic dinosaur feature, not overly fantasy.
- Can cover separate areas of the head and/or neck - does not need to all be connected.
- Not allowed to mimic other mutations.
-- Flair can present small "spines" along the edge of fleshy features, similar to chicken combs! These must be small, and not mimic a separate Thorny structure.
Color & Style
- Lineart of added features should look similar to the lines of the import for style consistency.
- There should be a clear delineation between the import base and where the Flair feature begins/ends.
- Flair is not restricted to natural colors nor affected by color modifiers - bright and saturated colors are allowed.
- Decorative features can be solid colors, have gradients, and/or simple markings such as stripes and spots.
- Different areas can have different colors and/or different patterns.
- Flair is not an extension of the base or skin.
-- Markings cannot extend onto added fleshy or decorative feather areas.
-- Markings can extend onto non-decorative feathers on feathered dinosaurs.
Interactions
- May be combined with other mutation features.
- May layer on top of or under other mutations as long as its consistent across the design.
- Fleshy features can cover feathers on a feathered dino to create false bald patches.
Examples
Correct Examples
Incorrect Examples

Correct Imports
Incorrect Imports

Flair cannot create rigid structures such as the spines here- however, this could be possible if the geno had both Flair and Thorny!
No examples yet!
Range
- Minimum requirement - at least one feature must be present.
- Maximum allowance - 100% of head and/or neck may present flair features.
- This mutation may only appear on the head and neck; ending at the shoulders.
- Can not cover the eyes or mouth.